Undead Regeneration
(Necromancy)(Necromantic)
Reversible

Range:  0
Components:  V, S
Duration:  Instantaneous
Casting Time:  6
Area of Effect:  Undead touched
Saving Throw:  None

By means of this spell the priest can "heal" an undead, restoring to its "unlife" a number of hit points equal to 1d6 plus the caster's level. Gaseous and intangible undead can be "touched" by a caster reaching into the space they occupy. The spell prevents normal undead attacks or effects of contact with undead from affecting the caster.
The reverse of this spell, drain undead, inflicts a like amount of damage. Undead "drain" damage is not gained as healing or extra hit points by the caster. The same protections against undead powers are given to the caster as undead regeneration confers. Only undead are affected by either version of the spell.

